The arrival of Reach to PC last year began the long-anticipated journey of bringing back the Halo franchise to the ... and that is a particularly good pivot from previous games.
It’s no secret that while the teams work on Slipspace (the engine that powers Halo Infinite) was good, it turns out that developing a game engine and a game at the same time isn’t very efficient.
Two decades on, Halo 2 remains one of the best video game sequels of all time. Here's how it became a monument to Xbox and ...
Opinions expressed by Forbes Contributors are their own. News and opinion about video games, television, movies and the internet. Microsoft has been pretty clear about their ambitions for the Xbox ...
The Game Fanatics on MSNLíon na míonna: 1
What Halo Infinite Should Have Been
Halo is the franchise that shaped a good portion of my gaming life ... a certain polish compared to the previous titles. The ...
What Is Halo-Gravity Traction? Halo-gravity traction is a way to pull the head and spine upward carefully, applying a slow stretch to the spine. Doctors do this by attaching a halo (a metal ring that ...
Microsoft is making some major changes that will have a massive effect on its flagship Xbox game franchise, Halo. Today, the company revealed that 343 Industries, its in-house game development ...
Third-person mode in Halo Infinite (Image via Xbox Game Studios) So how does it exactly ... it gave me enough to have a good time. Every gameplay element is the same — it's just the camera ...
Three years on, Halo Infinite has seen a deluge of support for its multiplayer suite, adding the series’ best Forge mode, Firefight and even third-person gameplay. With the game’s latest ...